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Furry Ball

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Devlog

  • Dying Flame
    May 20, 2020 by TPM#Release, #Free, #webplay
    Furry Ball was my very first project when i became a Indie developer. I was excited to be able to move things on screen. Once i had obtained the game engine, wrote those first lines in C#, i told myse... Continue reading
  • Furry Ball is getting an update
    October 27, 2019 by TPM
    It's been almost three years since the Alpha release of "Furry Ball" for online play. It was a flat demo, some said. Therefore, I went back and striped off the whole game and restart on a blank canvas... Continue reading
  • First Furry release
    July 19, 2017 by TPM#Release, #Free
    There is excitement and uncertainty to our furry release. We have completed the prototype. However, the production design is our worry. This being our very first game, we are very nervous. We are set... Continue reading
  • One level test
    July 12, 2017 by TPM#released, #new game
    We have released one level of the game on html platform. Once we have finalized with all the levels, we will release on; PC windows, Android, iOS and Facebook gameroom. There are update on the sound... Continue reading
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